Information is going everywhere, bleeding out of we thought was cyberspace and back into the real world: increasingly, many tasks we perform every day not only constantly require us to move between different media, but actually have us move from the digital to the physical environment and back.
Computation is everywhere, and so are search and interaction. It's time to move beyond the computer screen to design information space in these new ubiquitous ecologies.
From the Blog
Hick-Hyman law offers important guidelines in order to design for choice. Nevertheless, even if its first formulation dates back to the 1950s, the law was scarcely applied in interaction design because of some misunderstandings: a comparison with classification theory provides useful insights.
October 30, 2013
From Peter Morville's Foreword
"an ingenious collection of medium-independent heuristics to guide the complex decisions that lie ahead ... a map to the future of cross-channel design."
-- Peter Morville